October 2002 Interview with Shigeru Miyamoto, game footage includes Zelda: The Wind Walker, Metroid Prime and Animal Crossing.
Questions asked about if his family and children influences his design, about how now he oversees games and if that takes away from the more hands on role he had previously. Then moving onto the new Metroid (Prime) game and if it would be more open like previous Metroid games, then if Japanese players would respect the first person view, and his role in it. He is then asked about how the idea for Animal Crossing (NGC) came across. Then moving onto Zelda (The Wind Walker), and if it is the first chronologically, then if so how come he has a sister and she disappears in "later" games. He then gets asked about how come there seems to be a lot of emphasis on co-operative play in his games.
Videogame-related footage taken from Kikizo's archives.
[Thanks to Kikizo.com for donating this footage.]